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Virtual Learning Environments, Simulations & Modelling

by Neville Ellis last modified 2010-01-21 14:27

virtual_sml.jpgA Virtual Learning Environment (VLE) is a software system designed to support teaching and learning in an educational setting, as distinct from a Managed Learning Environment (MLE) where the focus is on management. VLEs synthesise the functionality of computer-mediated communications software (e-mail, bulletin boards, newsgroups etc) and on-line methods of delivering course materials (e.g. the WWW). Most of these systems are intended not simply to reproduce the classroom environment -‘on-line’, but to use the technology to provide learners with new tools to facilitate their learning. They aim to accommodate a wider range of learning styles and goals, to encourage collaborative and resource-based learning and to allow greater sharing and re-use of resources. While originally created for distance education, VLEs are now most often used to supplement traditional face to face classroom activities. This is commonly known as Blended Learning.

A computer simulation, a computer model or a computational model is a computer programme, or network of computers, that attempts to simulate an abstract model of a particular system. Computer simulations vary from computer programs that run a few minutes, to network-based groups of computers running for hours, to ongoing simulations that run for days. The scale of events being simulated by computer simulations has far exceeded anything possible (or perhaps even imaginable) using the traditional paper-and-pencil mathematical modeling. Virtual Reality Modeling Language (VRML) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind.

 

What is a Virtual Learning Environment or VLE?

Virtual Learning Environments

Provides an overview and discussion of what Virtual Learning Environments are. (retrieved June 22, 2009)

Virtual Learning Environments

A detailed discussion of what the distinguishing features of a Virtual Learning Environment are. (retrieved June 22, 2009)

Examples of VLEs

ScienceSpace's Immersive Virtual Worlds

This site offers a collection of immersive virtual worlds designed to aid students in mastering challenging concepts in science including investigating the kinematics and dynamics of one-dimensional motion, the exploration of electrostatics and the study of molecular structures through a variety of representations. (retrieved June 22, 2009)

Virtual Singapura (VS)
This project aims to conduct research into how multi-user virtual environments (MUVE) may be used to engage and motivate students at the lower secondary level in Singapore as they learn important scientific knowledge and skills. (retrieved June 22, 2009)

What is Simulation Modelling?

What is Simulation? - Discrete Event Simulation

Provides a definition of a Discrete Event Simulation and discusses application areas and key principles. (retrieved June 22, 2009)

What is Simulation?

Provides an explanation of what a computer simulation is. (retrieved June 22, 2009)

Systems Simulation: The Shortest Route to Applications

This site features information about discrete event system modeling and simulation and includes discussions on descriptive simulation modeling, programming commands, techniques for sensitivity estimation, optimization and goal-seeking by simulation. (retrieved June 22, 2009)

Realism in modelling the Built Environment on the World Wide Web

This site explains how Virtual Reality Modelling Language can provide a flexible, multi-platform environment to model urban form so that users, or avatars, are able to freely explore a model and view details from any angle. (retrieved June 22, 2009)

Computer modelling

An article discussing the “main hazards” or limitations of computer modelling. (retrieved June 22, 2009)

Examples of Simulation Modelling

WebBeePop: A Honey Bee Population Dynamics Simulation Model

This site features a computer model developed by the United States Department of Agriculture. There are links to allow you to run the model, learn more about honey bees and understand the purposes of mathematical modelling. (retrieved June 22, 2009)

Climate Change Prediction Program

This site features an example of climate change modelling. Emerging technologies in are linked to the development of computationally efficient and numerically accurate climate prediction models. The site provides links to models from other parts of the world. (retrieved June 22, 2009)

Free Downloads of Modelling Tools (Open Source)

A Collection of Modelling and Simulation Resources on the Internet

This site offers a review of simulation software with links to various simulation tools. (retrieved June 22, 2009)

NetLogo

NetLogo offers a cross-platform multi-agent programmable modelling environment which is under continuous development. This site has links to a free down-loadable programme, demonstrations, a user manual and other resources. (retrieved June 22, 2009)

Blender

This site provides access to a free open source 3D content creation suite, compatible with all major operating systems, that allows users to model, shade, render, animate and create interactive 3D. (retrieved June 22, 2009)

Open CASCADE Technology, 3D modeling & numerical simulation

This site provides access to open source software development platforms which includes components for 3D surface and solid modeling, visualization, data exchange and rapid application development. (retrieved June 22, 2009)

University of Southern California. Major Software Developed

This site provides links to a downloadable zip file which includes numerous models and to Factory Schedule Show, software which provides a dynamic display of factory operations. (retrieved June 22, 2009)

Open Source Software Engineering Tools

This site welcomes new contributors to identify a project they would like to develop or join, then provides access to the “widely-used” licence they require after registering as a new user. (retrieved June 22, 2009)

Multimedia and VLEs

K-12 Embodied and Mediated Learning

A project which explores how new theoretical and technological frameworks for learning such as mixed-reality and experiential media systems can support learning in a way that is collaborative and multimodal. This initiative is having an impact in the educational community and the domains of multimodal sensing, interface design, and interactive media. There is a link to SMALLab, a mixed reality learning environment developed by a collaborative team of media researchers from education, psychology, interactive media, computer science and the arts. (retrieved June 22, 2009)


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